Hello everyone, I am Martyn Hughes, Managing Director at Staggan Interactive, developer and operator of UnitedFootball, a casual, multiplayer football MMO.
Our game has been live now for around 18 months, we've learnt a lot, had over 160,000 registrations with no advertising or marketing and are now looking to expand our reach. The game is attracting attention in Brazil but not really anywhere else, a little strange but has been very useful.
Some of you in this group have worked on far bigger MMO's than ours and have far more experience than we do, so I thought this would be a good place to start a discussion!
What, in your opinions, are the best ways to drive players to a game?
Tags: football, game, mmo, multiplayer, online, soccer, sport