Jean-Sylvain Sormany has been a part of the gaming industry since 2002. He graduated from Polytechnic School of Montreal in 2001 with a degree in Computer Engineering and a specialization in software engineering. After two years spent in embedded systems and pure research, he started working at Artificial Mind and Movement as an AI Programmer on console titles.
In 2004, he was promoted to Team Lead and by the end of that year joined Ubisoft to work on various titles including Peter Jackson’s King Kong and the Far Cry series. There, he led a team of programmers to improve production pipelines. In 2007, he moved to Ottawa where he worked as Director of Technology at Fuel Games. While at Fuel, he contributed to the development of the Spark Engine, which was then used for multiple game titles.
In addition to being the chair of the IGDA Ottawa Chapter since 2007, Jean-Sylvain has been teaching at Carleton University within the gaming stream since 2008.
Alongside four other partners, Jean-Sylvain founded Snowed In Studios in 2010. Initially he was in a producing role as well as leading AAA programming teams for external clients and has since been named President of the company.
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