Producer, 10 years gamedev industry veteran.
Specialties:
• Management by the personnel, team building.
• 3D HiPoly and LowPoly Modeling, Architecture Modeling, Rendering, Lighting, Noncharacter animation techniques.
• Working with Unreal technologies.
• Assets and timeline management.
• Projects startup.
• Game Development sphere analytics.
• HR (Eastern European market).
• R&D.
• Architectural composition.
• Design and Art Direction.
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