Added by Gjorevski Saso on September 9, 2013 at 17:53 — No Comments
It’s a job and a half finding all of the industry conferences and events happening around the world, so we made life easier for you by providing a comprehensive list of over 100 video game conferences and locations/dates. We even included relevant Twitter pages so you can stay up to date on the latest conference news and updates. You can find the conferences LAI will be attending by looking for the events highlighted in…Continue
Added by Karin E. Skoog on January 30, 2013 at 18:10 — No Comments
This interview was conducted with Lebanese-based game developer Game Cooks. After describing the state of the video game market in the Arab region, we sat down with Lebnan Nader, General Manager at Game Cooks, to learn more about the company’s regionally-inspired games and his take on MENA gamers.
We discussed topics critical to developing a deeper understanding of the cultural nuances…Continue
Added by Karin E. Skoog on January 30, 2013 at 17:41 — No Comments
New on Google Play: A steering wheel for PC games
The smartphone as steering wheel for racing games by Kyberback
Graz - in November 2012, the steering wheel for PC games in Google Play is making its first…Continue
Added by John Armstrong on November 29, 2012 at 14:11 — No Comments
Added by John Armstrong on October 30, 2012 at 10:30 — No Comments
Mobile & Online Social Gaming company with 1Million current players.
Supports- Apple iOS, Android, Kindle Fire, Nokia (Symbian), Windows Phone,
Blackberry, Samsung Bada and Facebook.
Includes realtime tournament gameplay
Looking for well established online and Poker Casino clients for mutual expansion.
Added by John Armstrong on May 30, 2012 at 13:00 — No Comments
Resident Evil Operation…Continue
Added by John Armstrong on May 18, 2012 at 15:00 — No Comments
AWARD-WINNING FRANCHISE RISES ONCE AGAIN WITH
GOD OF WAR: ASCENSIONTM, EXCLUSIVELY FOR PLAYSTATION®3
Prequel To The Multi-Million Unit Selling Series Details Kratos' Emotional Story of Redemption, While Redefining The Competitive Multiplayer Experience
London, 30th April 2012 - Sony Computer Entertainment Europe (SCEE)…Continue
Added by John Armstrong on April 30, 2012 at 13:36 — No Comments
World Gaming Executives Interview Alexander Reitsma Managing Director at JAG about the future for Just a Game and recent acquisitions.
Tell us a little bit about Just A Game, their history within the video games industry, how they got started, what's their current position in the global market?
Just A Game started in…Continue
Added by John Armstrong on April 30, 2012 at 13:00 — No Comments
Tutorial - Jon Solmos: Creating an Ice Texture for Angmar Fortress
While working at Breakaway Games I was given the task to create various environment ice textures for EA Games expansion: Battle for Middle Earth: Rise of the Witch King. Since a number of the art assets from the original game were being used for the…Continue
Added by John Armstrong on April 3, 2012 at 11:00 — No Comments
Added by Floppy Entertainment on March 28, 2012 at 1:00 — No Comments
The final steps will be more detail oriented. I added more snow/ice in any area where it would naturally accumulate such as cracks, crevices and over-hangs. For this effect I created a custom
brush that looks like one highlighted below.
The specific settings for…Continue
Added by John Armstrong on March 3, 2012 at 11:00 — No Comments
Gameshock TV returns for season 2, exclusively on the Poker Channel.…Continue
Added by John Armstrong on February 21, 2012 at 9:19 — No Comments
Every game developer is aware of how important music is in video games. As game developer you don’t just give up a lot of sleep, you also invest a lot of your time and even money into your project. Part of the expenses for your project is fitting music. Music does not only accompany images or video sequences, it also reinforces desired emotions.
As a game developer you should ask yourself these questions:
• „How much money can I spend?”
• „How long does the music have…
Added by Mirco Brendel on January 11, 2012 at 18:30 — No Comments