An introduction to the Canada Gamedev scene (starting in Ottawa)
“Ottawa is an ideal location as it allows us to pull talent from the local area, as well as Toronto and Montreal.
The city serves as something of a bridge between the two, and offers a little of what each brings to the table.” – Graeme Barlow, CEO, RocketOwl Inc."…
Added by John Armstrong on January 17, 2012 at 12:54 — No Comments
Storyland Studios show us how to make a Dragon
"There’s never a dull day at the office for the employees of California’s Storyland Studios. Specialising in themed
environments for the entertainment, retail and hospitality sectors, Storyland have created a wide range of fascinating and often astonishing commissions since starting out in…
ContinueAdded by John Armstrong on January 17, 2012 at 12:14 — No Comments
Spanish Game Studio Bitoon talk about Basket Dudes
“Founding Bitoon was a complete adventure since the beginning. A couple of friends and partners - which Fernando has worked with for a long time - felt that they wanted to create games they would really like to play.”…
ContinueAdded by John Armstrong on January 17, 2012 at 12:10 — No Comments
Making Video Game Zombies withTNG Visual Effects Nick Tesi and Blur Studios Jed Denjean
"At Blur, we’ve only scanned people so far, and maybe one day it will make sense to scan props as well. You can find TNG scans in the recently released Batman Arkham Asylum 2 trailer"
Download the full interview in WGE:MAG FREE today..…
ContinueAdded by John Armstrong on November 5, 2011 at 15:00 — No Comments
2013
2012
2011
2010
2009
2008
John Armstrong posted a status© 2013 Created by John Armstrong.
