World Gaming Executives
3DMUVE just release a new Networking eBook for Unity3D. Learn how to use the native Unity3D API's to develop reliable and efficient multi-player games: http://www.3dmuve.com/3dmblog/?p=201
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Posted by John Armstrong on May 4, 2016 at 14:30
Posted by John Armstrong on April 29, 2016 at 10:09
© 2016 Created by John Armstrong.
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